<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"><channel><description>A tumblelog to follow the adventures, mishaps and misgivings of Grace McDunnough following the blueprints of social architecture and winding virtual world trails.

The views expressed on this blog are my own and do not necessarily reflect the views of my employer.

  I write about virtual worlds

  I’m a virtual minstrel ..

   ..and a transmedia storyteller.

  I create immersive experiences ..

  I believe in gratitude (try it)

  I  capture moments

  I tweet, therefore I am

  I make obligatory profiles. 

  I usually answer email
</description><title>graceified</title><generator>Tumblr (3.0; @gracemcdunnough)</generator><link>http://gracemcdunnough.tumblr.com/</link><item><title>Innsmouth: 

View On Black</title><description>&lt;img src="http://13.media.tumblr.com/tumblr_ksrxskpjlm1qz5q17o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Innsmouth:&lt;/b&gt; 

&lt;p&gt;&lt;a href="http://bighugelabs.com/onblack.php?id=4084292429&amp;size=large" rel="nofollow" target="_blank"&gt;View On Black&lt;/a&gt;&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/236652443</link><guid>http://gracemcdunnough.tumblr.com/post/236652443</guid><pubDate>Sat, 07 Nov 2009 23:58:00 -0500</pubDate></item><item><title>Innsmouth: 

Can you fall in love with a sim?  ‘Cause I...</title><description>&lt;img src="http://2.media.tumblr.com/tumblr_ksqva3Q7441qz5q17o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Innsmouth:&lt;/b&gt; 

&lt;p&gt;Can you fall in love with a sim?  ‘Cause I think I just did.&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/236004604</link><guid>http://gracemcdunnough.tumblr.com/post/236004604</guid><pubDate>Sat, 07 Nov 2009 10:06:07 -0500</pubDate></item><item><title>Innsmouth: 

Can you fall in love with a sim? ‘Cause I...</title><description>&lt;img src="http://2.media.tumblr.com/tumblr_ksqv9yRWyl1qz5q17o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Innsmouth:&lt;/b&gt; 

&lt;p&gt;Can you fall in love with a sim? ‘Cause I think I just did.&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/236004535</link><guid>http://gracemcdunnough.tumblr.com/post/236004535</guid><pubDate>Sat, 07 Nov 2009 10:06:02 -0500</pubDate></item><item><title>Planet 51 Gets Grace: 

Free to play, the game is already...</title><description>&lt;img src="http://19.media.tumblr.com/tumblr_ksqr2r8AGa1qz5q17o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Planet 51 Gets Grace:&lt;/b&gt; 

&lt;p&gt;Free to play, the game is already available for download at &lt;a href="http://www.planet51online.com" rel="nofollow" target="_blank"&gt;&lt;a href="http://www.planet51online.com" target="_blank"&gt;www.planet51online.com&lt;/a&gt;&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;
The game is based on the computer-generated animated movie Planet 51, developed by Zed Group’s sister company Ilion Animation Studios. Planet 51 is scheduled for wide cinematic release on November 20th, 2009 in the USA and subsequently in over 170 countries across 5 continents.&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/235951844</link><guid>http://gracemcdunnough.tumblr.com/post/235951844</guid><pubDate>Sat, 07 Nov 2009 08:35:18 -0500</pubDate></item><item><title>Rocking the Metaverse, Club Cooee Style: 

DD and Slim on the...</title><description>&lt;img src="http://13.media.tumblr.com/tumblr_kspltvvk2u1qz5q17o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Rocking the Metaverse, Club Cooee Style:&lt;/b&gt; 

&lt;p&gt;DD and Slim on the tables, me with the funk&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/235337034</link><guid>http://gracemcdunnough.tumblr.com/post/235337034</guid><pubDate>Fri, 06 Nov 2009 17:44:24 -0500</pubDate></item><item><title>Virtusphere via reuters.com Nov 2 - A New York company is...</title><description>&lt;object type="application/x-shockwave-flash" data="http://static.reuters.com/resources/flash/include_video.swf?edition=US&amp;videoId=114089" width="400" height="327"&gt;&lt;param name="wmode" value="transparent" /&gt;&lt;param name="movie" value="http://www.reuters.com/resources/flash/include_video.swf?edition=US&amp;videoId=114089" /&gt;&lt;embed src="http://www.reuters.com/resources/flash/include_video.swf?edition=US&amp;videoId=114089" type="application/x-shockwave-flash" wmode="transparent" width="400" height="327"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Virtusphere via reuters.com Nov 2 - A New York company is marketing the “Virtusphere” designed to facilitate a virtual reality experience unmatched by any other.&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/234948982</link><guid>http://gracemcdunnough.tumblr.com/post/234948982</guid><pubDate>Fri, 06 Nov 2009 08:41:00 -0500</pubDate></item><item><title>Disentangling how the brain regards avatars versus real...</title><description>&lt;img src="http://5.media.tumblr.com/tumblr_ksowfaUNuM1qz5q17o1_400.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Disentangling how the brain regards avatars versus real individuals may help explain why some people spend large chunks of their life playing immersive online games, says Kristina Caudle, a social neuroscientist at Dartmouth University in Hanover, New Hampshire, who led the study along with her adviser William Kelley.&lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://www.newscientist.com/article/dn18117-how-your-brain-sees-virtual-you.html?DCMP=OTC-rss&amp;nsref=brain" target="_blank"&gt;How your brain sees virtual you - life - 06 November 2009 - New Scientist&lt;/a&gt;)&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/234945270</link><guid>http://gracemcdunnough.tumblr.com/post/234945270</guid><pubDate>Fri, 06 Nov 2009 08:35:33 -0500</pubDate></item><item><title>"This Article’s analysis shows that virtual worlds exhibit —in practice at least — few of the..."</title><description>“&lt;p&gt;This Article’s analysis shows that virtual worlds exhibit —in practice at least — few of the indicators of the rule of law. The reasons for the failure de-pend on source of regulation. Market based regulations, such as contracts, lack neutral and consistent enforcement mechanisms. Code based constraints are often implemented arbitrarily and without notice. Community norms are often vague, unwritten, and are enforced by mob rule. Autonomous self-regulation is too complex and costly. Real-world laws, no matter how clear and impartial in real-space, do not have a history that gives any confidence about how they might apply to virtual activity.&lt;/p&gt;

&lt;p&gt;Further, academically popular sources of regulation — community norms, and autonomous self-regulation — are the least likely to achieve the rule of law.&lt;/p&gt;”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;p&gt;extracted from: Virtual Rule of Law&lt;a title="View other papers by this author"&gt; Michael  Risch &lt;/a&gt;&lt;br/&gt;West Virginia University College of Law&lt;br/&gt;&lt;br/&gt;&lt;i&gt;&lt;a&gt; West Virginia Law Review, Vol. 112, No. 1, p. 1, 2009&lt;/a&gt;&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Direct link back:  &lt;a href="http://papers.ssrn.com/sol3/Delivery.cfm/SSRN_ID1495372_code582820.pdf?abstractid=1463583&amp;mirid=1" target="_blank"&gt;http://papers.ssrn.com/sol3/Delivery.cfm/SSRN_ID1495372_code582820.pdf?abstractid=1463583&amp;mirid=1&lt;/a&gt;&lt;br/&gt;&lt;/i&gt;&lt;/p&gt;&lt;/em&gt;</description><link>http://gracemcdunnough.tumblr.com/post/234256565</link><guid>http://gracemcdunnough.tumblr.com/post/234256565</guid><pubDate>Thu, 05 Nov 2009 16:50:40 -0500</pubDate></item><item><title>Photo</title><description>&lt;img src="http://21.media.tumblr.com/tumblr_ksnnw4Aiwa1qz5q17o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://gracemcdunnough.tumblr.com/post/234242511</link><guid>http://gracemcdunnough.tumblr.com/post/234242511</guid><pubDate>Thu, 05 Nov 2009 16:33:39 -0500</pubDate></item><item><title>ASTRA - Creepy or normal? (via ktogias)

Mediated interpersonal/...</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/9D78-Z2xo5M&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/9D78-Z2xo5M&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;ASTRA - Creepy or normal? (via &lt;a href="http://youtube.com/user/ktogias" target="_blank"&gt;ktogias&lt;/a&gt;)&lt;/p&gt;

&lt;p&gt;Mediated interpersonal/ social awareness&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/233253940</link><guid>http://gracemcdunnough.tumblr.com/post/233253940</guid><pubDate>Wed, 04 Nov 2009 17:35:07 -0500</pubDate></item><item><title>Jyri Engeström, founder of Jaiku and ex-Google, held the much...</title><description>&lt;embed src="http://blip.tv/play/g_0hgajlcgI" type="application/x-shockwave-flash" width="400" height="250" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Jyri Engeström, founder of Jaiku and ex-Google, held the much awaited grande finale speech of The Really Realtime Disruptive Media Conference, about what is beyond the real time web.&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/233186695</link><guid>http://gracemcdunnough.tumblr.com/post/233186695</guid><pubDate>Wed, 04 Nov 2009 16:10:18 -0500</pubDate></item><item><title>"Even two years ago many people wouldn’t have predicted that the primary selling point of a mobile..."</title><description>“Even two years ago many people wouldn’t have predicted that the primary selling point of a mobile handset in its own advertising would not be the hardware, the screen size, calltime or even brand message, but the fact that you can get Facebook (and other feeds) on it.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;a href="http://davidjcarr.wordpress.com/" target="_blank"&gt;David j Carr | Digital fragments and Brand Reality Creative&lt;/a&gt;&lt;/em&gt;</description><link>http://gracemcdunnough.tumblr.com/post/233154779</link><guid>http://gracemcdunnough.tumblr.com/post/233154779</guid><pubDate>Wed, 04 Nov 2009 15:26:34 -0500</pubDate></item><item><title>Artforms of Nature • subblue</title><description>&lt;img src="http://18.media.tumblr.com/tumblr_ksdn7lnFGC1qz5q17o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://www.subblue.com/blog/2009/7/18/artforms_of_nature" target="_blank"&gt;Artforms of Nature • subblue&lt;/a&gt;&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/228796630</link><guid>http://gracemcdunnough.tumblr.com/post/228796630</guid><pubDate>Sat, 31 Oct 2009 07:42:55 -0400</pubDate></item><item><title>via img88.imageshack.us</title><description>&lt;img src="http://5.media.tumblr.com/tumblr_kschajcGoU1qz5q17o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;via &lt;a href="http://img88.imageshack.us/img88/4554/heyjudeflowchart.jpg" target="_blank"&gt;img88.imageshack.us&lt;/a&gt;&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/228217897</link><guid>http://gracemcdunnough.tumblr.com/post/228217897</guid><pubDate>Fri, 30 Oct 2009 16:37:30 -0400</pubDate></item><item><title>Vespa Chair By Bel And Bel — Autoblog
Oh, I’ll take three,...</title><description>&lt;img src="http://12.media.tumblr.com/tumblr_ks84tv6Rkm1qz5q17o1_100.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://www.autoblog.com/gallery/vespa-chair-by-bel-and-bel/#4" target="_blank"&gt;Vespa Chair By Bel And Bel — Autoblog&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Oh, I’ll take three, please!&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/225849092</link><guid>http://gracemcdunnough.tumblr.com/post/225849092</guid><pubDate>Wed, 28 Oct 2009 08:17:54 -0400</pubDate></item><item><title>A (very) quick look back at the Google story over the last 11...</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/EjN5avRvApk&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/EjN5avRvApk&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;A (very) quick look back at the Google story over the last 11 years. From Stanford to Mountain View and around the world, featuring many different products, starting with BackRub (Search) up to Google Wave, StreetView and Chrome.&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/224797015</link><guid>http://gracemcdunnough.tumblr.com/post/224797015</guid><pubDate>Tue, 27 Oct 2009 07:42:10 -0400</pubDate></item><item><title>(From Havard Magazine -The Fringe Benefits of Failure, and the...</title><description>&lt;object type="application/x-shockwave-flash" width="400" height="302" data="http://vimeo.com/moogaloop.swf?clip_id=1711302&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"&gt;&lt;param name="quality" value="best" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="scale" value="showAll" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1711302&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /&gt;&lt;embed src="http://www.vimeo.com/moogaloop.swf?clip_id=1711302&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="302"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;(&lt;a href="http://harvardmagazine.com/commencement/the-fringe-benefits-failure-the-importance-imagination" target="_blank"&gt;From Havard Magazine -The Fringe Benefits of Failure, and the Importance of Imagination Commencement Speech by JK Rowling&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;Imagination is not only the uniquely human capacity to envision that which is not, and therefore the fount of all invention and innovation. In its arguably most transformative and revelatory capacity, it is the power that enables us to empathise with humans whose experiences we have never shared.&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/223740680</link><guid>http://gracemcdunnough.tumblr.com/post/223740680</guid><pubDate>Mon, 26 Oct 2009 07:37:03 -0400</pubDate></item><item><title>matthewb:

Wow. Three cosplayers dressed as Merryweather,...</title><description>&lt;img src="http://4.media.tumblr.com/tumblr_krk5y27BqX1qzpwi0o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://matthewbuchanan.name/post/222455978/georgia-aquarium" target="_blank"&gt;matthewb&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Wow. Three cosplayers dressed as Merryweather, Princess Aurora and Flora from Disney’s &lt;i&gt;Sleeping Beauty&lt;/i&gt; take a break from Dragon*Con &lt;a href="http://www.flickr.com/photos/positivespace/3902685416/" target="_blank"&gt;to visit the Georgia Aquarium&lt;/a&gt;. (via &lt;a href="http://thedw.us/post/213771766/photo-of-the-day-three-cosplayers-dressed-as" target="_blank"&gt;The Daily What&lt;/a&gt;)&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://gracemcdunnough.tumblr.com/post/222706453</link><guid>http://gracemcdunnough.tumblr.com/post/222706453</guid><pubDate>Sun, 25 Oct 2009 08:29:36 -0400</pubDate></item><item><title>22. Oct 2009The Raindrop Team

Today we’re introducing Raindrop,...</title><description>&lt;object type="application/x-shockwave-flash" width="400" height="220" data="http://vimeo.com/moogaloop.swf?clip_id=7197666&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"&gt;&lt;param name="quality" value="best" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="scale" value="showAll" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7197666&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /&gt;&lt;embed src="http://www.vimeo.com/moogaloop.swf?clip_id=7197666&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="220"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;22. Oct 2009&lt;br/&gt;The Raindrop Team&lt;/p&gt;
&lt;ul&gt;&lt;/ul&gt;
&lt;p&gt;Today we’re introducing &lt;a&gt;Raindrop&lt;/a&gt;, an exploration in messaging innovation being led by &lt;a&gt;the team responsible for Thunderbird&lt;/a&gt;, to explore new ways to use Open Web technologies to create useful, compelling messaging experiences.&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/222701995</link><guid>http://gracemcdunnough.tumblr.com/post/222701995</guid><pubDate>Sun, 25 Oct 2009 08:21:08 -0400</pubDate></item><item><title>How Long Does it Take to Build a Technology Empire?</title><description>&lt;img src="http://14.media.tumblr.com/tumblr_krzjphgQe31qz5q17o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://www.ipo-dashboards.com/wordpress/2009/08/how-long-does-it-take-to-build-a-technology-empire/" target="_blank"&gt;How Long Does it Take to Build a Technology Empire?&lt;/a&gt;&lt;/p&gt;</description><link>http://gracemcdunnough.tumblr.com/post/221216323</link><guid>http://gracemcdunnough.tumblr.com/post/221216323</guid><pubDate>Fri, 23 Oct 2009 17:00:52 -0400</pubDate></item></channel></rss>
